This is the complete list of members for cpe::matrix4, including all inherited members.
assert_size(const size_t &k1, const size_t &k2) const | cpe::matrix4 | private |
identity() | cpe::matrix4 | static |
m | cpe::matrix4 | private |
matrix4() | cpe::matrix4 | |
matrix4(float x00, float x01, float x02, float x03, float x10, float x11, float x12, float x13, float x20, float x21, float x22, float x23, float x30, float x31, float x32, float x33) | cpe::matrix4 | |
matrix4(const matrix3 &m) | cpe::matrix4 | |
operator()(const size_t &k1, const size_t &k2) const | cpe::matrix4 | |
operator()(const size_t &k1, const size_t &k2) | cpe::matrix4 | |
operator*(float s) const | cpe::matrix4 | |
operator*(const vec4 &v) const | cpe::matrix4 | |
operator*(const vec3 &v) const | cpe::matrix4 | |
operator*(const matrix4 &m2) const | cpe::matrix4 | |
operator*=(float s) | cpe::matrix4 | |
operator+(const matrix4 &m2) const | cpe::matrix4 | |
operator+(float s) const | cpe::matrix4 | |
operator+=(const matrix4 &m) | cpe::matrix4 | |
operator+=(float s) | cpe::matrix4 | |
operator-(const matrix4 &m2) const | cpe::matrix4 | |
operator-(float s) const | cpe::matrix4 | |
operator-() const | cpe::matrix4 | |
operator-=(const matrix4 &m) | cpe::matrix4 | |
operator-=(float s) | cpe::matrix4 | |
operator/(float s) const | cpe::matrix4 | |
operator/=(float s) | cpe::matrix4 | |
pointer() const | cpe::matrix4 | |
pointer_unprotected() | cpe::matrix4 | |
product_compontentwise(const matrix4 &m) const | cpe::matrix4 | |
product_compontentwise_internal(const matrix4 &m) | cpe::matrix4 | |
projection_frustum(float left, float right, float bottom, float top, float near, float far) | cpe::matrix4 | static |
projection_look_at(const matrix4 ¤t_matrix, const vec3 &eye, const vec3 ¢er, const vec3 &up) | cpe::matrix4 | static |
projection_orthographic(float left, float right, float bottom, float top, float near, float far) | cpe::matrix4 | static |
projection_perspective(float fovy, float aspect, float z_near, float z_far) | cpe::matrix4 | static |
rotation(const vec3 &axis, float angle) | cpe::matrix4 | static |
scale(float s) | cpe::matrix4 | static |
scale(float s_x, float s_y, float s_z, float s_w) | cpe::matrix4 | static |
to_vector() const | cpe::matrix4 | |
transformation(const matrix3 &m3, const vec3 &translation) | cpe::matrix4 | static |
translate_internal(const vec3 &translation) | cpe::matrix4 | |
translated(const vec3 &translation) const | cpe::matrix4 | |
translation(const vec3 &translation) | cpe::matrix4 | static |
transposed() const | cpe::matrix4 | |
zeros() | cpe::matrix4 | static |