draw(const mesh &m, const std::vector< v3 > &normal) | cpe::opengl_drawer | [static] |
draw(const mesh &m) | cpe::opengl_drawer | [static] |
draw(const grid &g) | cpe::opengl_drawer | [static] |
draw(const surface_param_drawable &surf) | cpe::opengl_drawer | [static] |
draw_curve(const std::vector< std::vector< cpe::v3 > > &curves) | cpe::opengl_drawer | [static] |
draw_edges(const mesh &m) | cpe::opengl_drawer | [private, static] |
draw_normals(const mesh &m, const std::vector< v3 > &normal, const double &L_scaling=1.0) | cpe::opengl_drawer | [static] |
draw_per_polygon_normal(const mesh &m, const std::vector< v3 > &normal) | cpe::opengl_drawer | [private, static] |
draw_per_vertex_normal(const mesh &m, const std::vector< v3 > &normal) | cpe::opengl_drawer | [private, static] |
generate_texture(const unsigned int &id_texture, const std::string &filename) | cpe::opengl_drawer | [static] |