object3d.hpp
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00001 /*
00002 **    TP 4ETI CPE Lyon
00003 **    Copyright (C) 2012 Damien Rohmer
00004 **
00005 **    This program is free software: you can redistribute it and/or modify
00006 **    it under the terms of the GNU General Public License as published by
00007 **    the Free Software Foundation, either version 3 of the License, or
00008 **    (at your option) any later version.
00009 **
00010 **   This program is distributed in the hope that it will be useful,
00011 **    but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 **    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013 **    GNU General Public License for more details.
00014 **
00015 **    You should have received a copy of the GNU General Public License
00016 **    along with this program.  If not, see <http://www.gnu.org/licenses/>.
00017 */
00018 
00019 #ifndef OBJECT3D_HPP
00020 #define OBJECT3D_HPP
00021 
00022 #include <v3.hpp>
00023 
00024 #include <vector>
00025 
00026 
00027 namespace cpe
00028 {
00029     class ray;
00030     struct intersection_data;
00031 
00032 
00033 
00035     class object3d
00036     {
00037     public:
00038 
00039         // ********************************************* //
00040         // ********************************************* //
00041         //  CONSTRUCTOR
00042         // ********************************************* //
00043         // ********************************************* //
00044 
00046         object3d(){}
00048         virtual ~object3d(){}
00049 
00050 
00051         // ********************************************* //
00052         // ********************************************* //
00053         //  INTERSECTION
00054         // ********************************************* //
00055         // ********************************************* //
00056 
00058         virtual std::vector<intersection_data> intersect(const ray& seg) const = 0;
00059 
00060     private:
00061     };
00062 
00063 
00064 
00065 
00066 }
00067 
00068 #endif