plane.hpp
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00001 /*
00002 **    TP 4ETI CPE Lyon
00003 **    Copyright (C) 2012 Damien Rohmer
00004 **
00005 **    This program is free software: you can redistribute it and/or modify
00006 **    it under the terms of the GNU General Public License as published by
00007 **    the Free Software Foundation, either version 3 of the License, or
00008 **    (at your option) any later version.
00009 **
00010 **   This program is distributed in the hope that it will be useful,
00011 **    but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 **    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013 **    GNU General Public License for more details.
00014 **
00015 **    You should have received a copy of the GNU General Public License
00016 **    along with this program.  If not, see <http://www.gnu.org/licenses/>.
00017 */
00018 
00019 
00020 #ifndef PLANE_HPP
00021 #define PLANE_HPP
00022 
00023 #include <object3d.hpp>
00024 
00025 namespace cpe
00026 {
00027 
00029     class plane : public object3d
00030     {
00031     public:
00032 
00033         // ********************************************* //
00034         // ********************************************* //
00035         //  CONSTRUCTOR
00036         // ********************************************* //
00037         // ********************************************* //
00038 
00040         plane();
00042         plane(const v3& x0,const v3& n);
00043 
00045         virtual ~plane();
00046 
00047         // ********************************************* //
00048         // ********************************************* //
00049         //  Accessor
00050         // ********************************************* //
00051         // ********************************************* //
00052 
00054         const v3& normal() const;
00055 
00057         const v3& position() const;
00058 
00059 
00060         // ********************************************* //
00061         // ********************************************* //
00062         //  INTERSECTION
00063         // ********************************************* //
00064         // ********************************************* //
00065 
00067         virtual std::vector<intersection_data> intersect(const ray& seg) const;
00068 
00069     private:
00070 
00071         // ********************************************* //
00072         // ********************************************* //
00073         //  INTERNAL DATA
00074         // ********************************************* //
00075         // ********************************************* //
00076 
00077 
00079         const v3 x0;
00081         const v3 n;
00082     };
00083 }
00084 
00085 #endif