center() const | cpe::sphere | |
intersect(const ray &seg) const | cpe::sphere | [virtual] |
object3d() | cpe::object3d | [inline] |
r | cpe::sphere | [private] |
radius() const | cpe::sphere | |
sphere() | cpe::sphere | |
sphere(const v3 &x0, const double &r) | cpe::sphere | |
x0 | cpe::sphere | [private] |
~object3d() | cpe::object3d | [inline, virtual] |
~sphere() | cpe::sphere | [virtual] |