Defines | |
#define | FRAMERATE 24.0 |
Functions | |
int | draw_scene () |
int | load_model () |
double | get_rand () |
int | setup_callback () |
static void | display_callback () |
static void | reshape_callback (int width, int height) |
static void | keyboard_callback (unsigned char key, int x, int y) |
static void | idle_callback () |
static void | motion_callback (int x, int y) |
static void | mouse_callback (int button, int action, int x, int y) |
static void | interpolate_skeletons (const std::vector< Joint > &in1, const std::vector< Joint > &in2, float t) |
int | main (int argc, char *argv[]) |
Variables | |
unsigned int | counter = 0 |
navigator_tool | nav |
Animation | animation |
AnimatedMesh | mesh_skinning |
std::vector< cpe::v3 > | skel_position |
std::vector< cpe::quaternion > | skel_orientation |
bool | is_GPU = false |
#define FRAMERATE 24.0 |
Referenced by display(), and draw_scene().
static void display_callback | ( | ) | [static] |
References counter, display_manager_begin(), display_manager_end(), and draw_scene().
Referenced by setup_callback().
int draw_scene | ( | ) |
TP ETI5 - CPE Lyon - 2010-2011
References Animation::bones, AnimatedMesh::draw(), AnimatedMesh::draw_cpu(), FRAMERATE, interpolate_skeletons(), is_GPU, skel_orientation, and skel_position.
Referenced by display_callback().
double get_rand | ( | ) |
static void idle_callback | ( | void | ) | [static] |
Referenced by setup_callback().
static void interpolate_skeletons | ( | const std::vector< Joint > & | in1, | |
const std::vector< Joint > & | in2, | |||
float | t | |||
) | [static] |
References skel_orientation, and skel_position.
Referenced by draw_scene().
static void keyboard_callback | ( | unsigned char | key, | |
int | x, | |||
int | y | |||
) | [static] |
References keyboard_manager().
Referenced by setup_callback().
int load_model | ( | ) |
References Animation::bones, is_GPU, AnimatedMesh::load(), Animation::load(), AnimatedMesh::setup_shader(), skel_orientation, and skel_position.
Referenced by main().
int main | ( | int | argc, | |
char * | argv[] | |||
) |
References load_model(), print_help_start(), cpe::navigator_tool::screen_size_x(), cpe::navigator_tool::screen_size_y(), setup_callback(), and setup_opengl().
static void motion_callback | ( | int | x, | |
int | y | |||
) | [static] |
References motion_manager().
Referenced by setup_callback().
static void mouse_callback | ( | int | button, | |
int | action, | |||
int | x, | |||
int | y | |||
) | [static] |
References mouse_manager().
Referenced by setup_callback().
static void reshape_callback | ( | int | width, | |
int | height | |||
) | [static] |
References reshape_manager().
Referenced by setup_callback().
int setup_callback | ( | ) |
References display_callback(), idle_callback(), keyboard_callback(), motion_callback(), mouse_callback(), and reshape_callback().
Referenced by main().
unsigned int counter = 0 |
Referenced by display_callback(), and cpe::mesh_io_off::load_mesh_io_off().
bool is_GPU = false |
Referenced by draw_scene(), and load_model().
std::vector<cpe::quaternion> skel_orientation |
Referenced by display(), draw_scene(), interpolate_skeletons(), load_model(), and main().
std::vector<cpe::v3> skel_position |
Referenced by display(), draw_scene(), interpolate_skeletons(), load_model(), and main().