object3d.hpp
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1 /*
2 ** TP CPE Lyon
3 ** Copyright (C) 2013 Damien Rohmer
4 **
5 ** This program is free software: you can redistribute it and/or modify
6 ** it under the terms of the GNU General Public License as published by
7 ** the Free Software Foundation, either version 3 of the License, or
8 ** (at your option) any later version.
9 **
10 ** This program is distributed in the hope that it will be useful,
11 ** but WITHOUT ANY WARRANTY; without even the implied warranty of
12 ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 ** GNU General Public License for more details.
14 **
15 ** You should have received a copy of the GNU General Public License
16 ** along with this program. If not, see <http://www.gnu.org/licenses/>.
17 */
18 
19 #ifndef OBJECT3D_HPP
20 #define OBJECT3D_HPP
21 
22 
23 #include <vector>
24 
25 
26 namespace cpe
27 {
28  class ray;
29  struct intersection;
30 
31 
33  class object3d
34  {
35  public:
36 
37  // ********************************************* //
38  // ********************************************* //
39  // CONSTRUCTOR
40  // ********************************************* //
41  // ********************************************* //
42 
44  object3d();
46  virtual ~object3d();
47 
48 
49  // ********************************************* //
50  // ********************************************* //
51  // INTERSECTION
52  // ********************************************* //
53  // ********************************************* //
54 
56  virtual bool intersect(const ray& ray_data,intersection& intersection_data) const = 0;
57 
58  private:
59  };
60 
61 
62 
63 
64 }
65 
66 #endif