scene.hpp
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1 /*
2 ** TP CPE Lyon
3 ** Copyright (C) 2013 Damien Rohmer
4 **
5 ** This program is free software: you can redistribute it and/or modify
6 ** it under the terms of the GNU General Public License as published by
7 ** the Free Software Foundation, either version 3 of the License, or
8 ** (at your option) any later version.
9 **
10 ** This program is distributed in the hope that it will be useful,
11 ** but WITHOUT ANY WARRANTY; without even the implied warranty of
12 ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 ** GNU General Public License for more details.
14 **
15 ** You should have received a copy of the GNU General Public License
16 ** along with this program. If not, see <http://www.gnu.org/licenses/>.
17 */
18 
19 #ifndef SCENE_HPP
20 #define SCENE_HPP
21 
22 #include <matrix4.hpp>
23 #include <vec3.hpp>
24 
25 namespace cpe
26 {
27 
29 struct scene
30 {
31  scene(const matrix4& matrix_projection_param=matrix4::projection_perspective(45,1.0,0.1,10),const vec3& light_param=vec3(2,-2,5));
32 
33 
36 };
37 
38 }
39 
40 #endif