Texture.hpp

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00001 
00002 #include <iostream>
00003 #include <vector>
00004 
00005 #ifndef _TEXTURE_HPP_
00006 #define _TEXTURE_HPP_
00007 
00008 class Texture
00009 {
00010 public:
00011     Texture();
00012     ~Texture();
00013 
00024     static void export_ppm(const std::string& filename,const unsigned int& size_1,const int& size_2,const std::vector <float>& red_channel,const std::vector<float>& green_channel,const std::vector<float>& blue_channel);
00025 
00026 private:
00027 };
00028 
00029 #endif
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