Texture.hpp
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00002 #include <iostream>
00003 #include <vector>
00004
00005 #ifndef _TEXTURE_HPP_
00006 #define _TEXTURE_HPP_
00007
00008 class Texture
00009 {
00010 public:
00011 Texture();
00012 ~Texture();
00013
00024 static void export_ppm(const std::string& filename,const unsigned int& size_1,const int& size_2,const std::vector <float>& red_channel,const std::vector<float>& green_channel,const std::vector<float>& blue_channel);
00025
00026 private:
00027 };
00028
00029 #endif