Functions | |
void | draw_scene () |
void | load_model () |
double | get_rand () |
int | setup_callback () |
static void | display_callback () |
static void | reshape_callback (int width, int height) |
static void | keyboard_callback (unsigned char key, int x, int y) |
static void | idle_callback (int value) |
static void | motion_callback (int x, int y) |
static void | mouse_callback (int button, int action, int x, int y) |
int | main (int argc, char *argv[]) |
Variables | |
unsigned int | time_anim = 0 |
unsigned int | counter = 0 |
navigator_tool | nav |
static void display_callback | ( | ) | [static] |
References counter, display_manager_begin(), display_manager_end(), and draw_scene().
Referenced by setup_callback().
void draw_scene | ( | ) |
double get_rand | ( | ) |
static void idle_callback | ( | int | value | ) | [static] |
Referenced by setup_callback().
static void keyboard_callback | ( | unsigned char | key, | |
int | x, | |||
int | y | |||
) | [static] |
References keyboard_manager().
Referenced by setup_callback().
void load_model | ( | ) |
Referenced by main().
int main | ( | int | argc, | |
char * | argv[] | |||
) |
References load_model(), print_help_start(), cpe::navigator_tool::screen_size_x(), cpe::navigator_tool::screen_size_y(), setup_callback(), and setup_opengl().
static void motion_callback | ( | int | x, | |
int | y | |||
) | [static] |
References motion_manager().
Referenced by setup_callback().
static void mouse_callback | ( | int | button, | |
int | action, | |||
int | x, | |||
int | y | |||
) | [static] |
References mouse_manager().
Referenced by setup_callback().
static void reshape_callback | ( | int | width, | |
int | height | |||
) | [static] |
References reshape_manager().
Referenced by setup_callback().
int setup_callback | ( | ) |
References display_callback(), idle_callback(), keyboard_callback(), motion_callback(), mouse_callback(), and reshape_callback().
Referenced by main().
unsigned int counter = 0 |
Referenced by display_callback().
unsigned int time_anim = 0 |
Referenced by draw_scene().